CbmRoot
L1Grid Member List

This is the complete list of members for L1Grid, including all inherited members.

AllocateMemory(int NThreads)L1Grid
BuildBins(float yMin, float yMax, float zMin, float zMax, float tMin, float tMax, float sy, float sz, float st)L1Grid
Create(float yMin, float yMax, float zMin, float zMax, float sy, float sz)L1Grid
CreatePar(L1HitPoint *points, THitI nhits, L1Vector< L1HitPoint > *pointsBuf, L1Vector< L1StsHit > *hitsBuf, const L1StsHit *hits, L1Vector< THitI > *indices, L1Vector< THitI > *indicesBuf, char iS, L1Algo &Algo, THitI n)L1Grid
CreatePar0(float yMin, float yMax, float zMin, float zMax, float sy, float sz)L1Grid
fBinInGridL1Gridprivate
fFirstHitInBinL1Gridprivate
fHitsInBinL1Gridprivate
Fill(const L1HitPoint *points, THitI n)L1Grid
FillPar(const L1HitPoint *points, THitI n)L1Grid
FirstHitInBin(unsigned int i) constL1Gridinline
fNL1Gridprivate
fNtL1Gridprivate
fNThreadsL1Gridprivate
fNyL1Gridprivate
fNzL1Gridprivate
fStepTInvL1Gridprivate
fStepYInvL1Gridprivate
fStepZInvL1Gridprivate
fTMinOverStepL1Gridprivate
fYMinOverStepL1Gridprivate
fZMinOverStepL1Gridprivate
GetBin(float Y, float Z) constL1Gridinline
GetBin(float Y, float Z, float T) constL1Gridinline
GetBinBounded(const float &Y, const float &Z) constL1Gridinline
GetBinBounded(const float &Y, const float &Z, unsigned short &bY, unsigned short &bZ) constL1Gridinline
GetBinBounded(const float &Y, const float &Z, const float &T) constL1Gridinline
GetBinBounded(const float &Y, const float &Z, const float &T, unsigned short &bY, unsigned short &bZ, unsigned short &bT) constL1Gridinline
GetBinBounds(unsigned int iBin, float &Ymin, float &Ymax, float &Zmin, float &Zmax) constL1Gridinline
GetBinBounds(unsigned int iBin, float &Ymin, float &Ymax, float &Zmin, float &Zmax, float &Tmin, float &Tmax) constL1Gridinline
HitsSort(L1HitPoint *pointsBuf, L1StsHit *hitsBuf, const L1StsHit *hits, THitI *indices, THitI *indicesBuf, L1HitPoint *points, THitI n, THitI nhits, char iS, L1Algo &Algo)L1Grid
Initial1(int NThreads)L1Grid
L1Grid()L1Gridinline
L1Grid(const L1Grid &grid)L1Gridinline
N() constL1Gridinline
Nt() constL1Gridinline
Ny() constL1Gridinline
Nz() constL1Gridinline
StoreHits(THitI nhits, const L1StsHit *hits, char iS, L1Algo &Algo, THitI n, L1StsHit *hitsBuf1, const L1StsHit *hits1, THitI *indices1)L1Grid
UpdateIterGrid(unsigned int Nelements, L1StsHit *hits, vector< THitI > *indicesBuf, THitI *indices, vector< L1StsHit > *hits2, vector< L1HitPoint > *pointsBuf, L1HitPoint *points, int &NHitsOnStation, char iS, L1Algo &Algo, const vector< unsigned char > *vSFlag, const vector< unsigned char > *vSFlagB)L1Grid