CbmRoot
L1Event.cxx
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1 #include "L1Event.h"
2 //#include <vector>
3 // #include "L1Track.h"
4 //#include "L1StsHit.h"
5 
6 void L1Event::Clear() { fStsHit.clear(); }
7 
9 
11  fTopoReconstructor.ReconstructPrimVertex();
12  fTopoReconstructor.SortTracks();
13  fTopoReconstructor.ReconstructParticles();
14  //cout<<"fTopoReconstructor "<<fTopoReconstructor.GetParticles().size();
15 }
L1Event::fStsHit
vector< int > fStsHit
Definition: L1Event.h:48
L1Event::fKFPTrack
KFPTrackVector fKFPTrack
Definition: L1Event.h:47
L1Event.h
L1Event::Clear
void Clear()
Definition: L1Event.cxx:6
L1Event::TopoReconstructor
void TopoReconstructor()
Definition: L1Event.cxx:8
L1Event::fTopoReconstructor
KFParticleTopoReconstructor fTopoReconstructor
Definition: L1Event.h:45