CbmRoot
L1EventMatch.cxx
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#include "
L1EventMatch.h
"
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void
L1EventMatch::Clear
() {
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fMCEvent
.clear();
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fNTracks
= 0;
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}
L1EventMatch.h
L1EventMatch::fNTracks
int fNTracks
Definition:
L1EventMatch.h:29
L1EventMatch::fMCEvent
map< int, int > fMCEvent
Definition:
L1EventMatch.h:28
L1EventMatch::Clear
void Clear()
Definition:
L1EventMatch.cxx:3
reco
L1
L1Algo
L1EventMatch.cxx
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