#include <L1EventMatch.h>
Definition at line 12 of file L1EventMatch.h.
◆ L1EventMatch()
L1EventMatch::L1EventMatch |
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◆ AddTrack()
void L1EventMatch::AddTrack |
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int |
mcEventId | ) |
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inline |
◆ Clear()
void L1EventMatch::Clear |
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◆ GetMCEvents()
map<int, int>& L1EventMatch::GetMCEvents |
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◆ GetTracksId()
vector<int>& L1EventMatch::GetTracksId |
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◆ IsGhost()
bool L1EventMatch::IsGhost |
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◆ NMCEvents()
int L1EventMatch::NMCEvents |
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const |
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◆ NRecoTracks()
int L1EventMatch::NRecoTracks |
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const |
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◆ SetNEventTracks()
void L1EventMatch::SetNEventTracks |
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int |
ntracks | ) |
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◆ SetTracks()
void L1EventMatch::SetTracks |
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vector< int > |
tracks | ) |
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inline |
◆ fMCEvent
map<int, int> L1EventMatch::fMCEvent |
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private |
◆ fNTracks
int L1EventMatch::fNTracks |
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private |
◆ fTracks
vector<int> L1EventMatch::fTracks |
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private |
The documentation for this class was generated from the following files: